![]() There's a predictable follow-up series of events: You're liberated, you recover from your trauma through the power of friendship, and then you meet a life-changing person who isn't quite who they appear to be. You're the mostly-silent star in this particular story, doomed to take up the thankless job of Aragami eradication for people who have treated you like an expendable weapon since infancy. A nightmarish fusion of beast and mech, there's something brutal about their designs, which hammers home the divide between the alien and the organic world that you have to protect. The real friends that you make along the way in God Eater games aren't the ones with compelling backstories they're the ones that help you kill Aragami with the sort of precision reserved for surgical procedures.Īragami are representative of the evil threatening the world-they're gigantic predators that devour everything in their wake as the world drowns under deadly ash storms. God Eater 3 doesn't deliver any real twists and honestly, that's fine. This tonal shift isn't as evident as you might think, though, especially since the series was already awash with anime tropes and aesthetic choices. ![]() ![]() Also significant is a new developer, Marvelous, a studio perhaps more well-known for its contribution to games with prodigious amounts of swimsuit DLC than the stuff of the monster-hunting variety. Part of a series that has historically been for PlayStation portable devices, God Eater 3 is the first entry created with home consoles and PC as its primary platforms. God Eater 3's narrative, much like its predecessors, leans heavily into this conceit and tells an enjoyable (if light) tale as icing on its frenzied action-RPG cake. Monster Hunter, Attack on Titan, Godzilla-there's something inherently compelling about the trope where desperate survivors pit themselves against incredible odds and incredibly large monsters at the end of the world.
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